Patch #8 Arrives Today!
February 5 2020 in Axis & Allies 1942 Online
Today we're releasing Patch #8 for Axis & Allies 1942 Online!
The update includes further improvements to AI, and a revamped UI experience for custom games. Read on for full details!
Patch Notes
New Features
- AI Improvements
- The Soviet Union AI will now be more aggressive when defending against Japan and Germany
- AI will now use Submarines abilities more effectively, submerging and avoiding enemy submarines
- AI will now properly defend Transports with Warships
- New Create Game UI
- The Create Custom Game screen has been streamlined into a single screen, with clearer setup choices
Bug Fixes
- [Rules Implementation] - Resolved issue where players get stuck in mobilization if they purchased more units than they could place as a result of liberating an allied capital, with allied territories reverting to the ally’s control
- [Aircraft Carrier/Fighters] - Resolved an issue where players could get into an illegal state when moving Fighters and Aircraft Carriers
- [Aircraft Carrier/Fighters] - Resolved an issue where a game could crash when automatically landing fighters in certain regions
- [Observer Mode] - Resolved an issue where Observer Mode sound effects were playing the same sound effects as when the player is in control
- [Audio] - Players can now control the volume of the sound effects when in Observer Mode
- [Combat] - When retreating, instructions for player input are now displayed on screen
- [Tutorials] - Players will no longer become blocked from progressing through tutorial 3 when following the instructions
- [Legacy Mode] - Players can now manually enable the Legacy Support mode on their device via the Settings screen. This may lead to better performance for some on lower end hardware
- [Combat] - Resolved issue where clicking too fast before an animation had finished would result in a crash
- [AI] - Resolved various crashes and issues with the AI, both online and offline