Patch #1: Axis & Allies 1942 Online
August 8 2019 in Axis & Allies 1942 Online
Hi All,
Last week we launched Axis & Allies 1942 Online into Steam early access! Thanks to everyone who's been getting into the trenches already and providing great feedback.
The launch included some connection / speed issues, and the team has already performed a few hot fixes that went a long way to improving gameplay.
Friday, August 9th, we'll be pushing out our first major patch focusing on online performance, stability and speed improvements.
*There will be a brief outage Friday afternoon while we perform the update.*
Watch our Facebook & Twitter for specifics on timing.
Read on for more patch details!
Patch Notes
Front-end Performance:
- Changed how renderer caches textures to reduce memory usages and increase rendering speed
- Changed how Steam Avatars are fetched to reduce server load
- Join Games list now has a refresh button so users can request an updated list manually rather than auto-updating
- Changed how in-game videos are handled to reduce memory usage
- The game now behaves better when minimized
UX Improvements:
- The Combat Summary now automatically opens when all combats are completed.
- If a player has not set up any combats in the combat move phase, the game will automatically skip to the non-combat move phase.
- Updated combat summary dialog styling
- Added Industrial Complex damage in combat summary totals
- Updated tutorial with a clearer explanation of infantry & artillery pairing
UI Improvements:
- Fixed misaligned and/or incompletely styled tool-tips on various screens
- Fixed text alignment on various screens
- Revised map art to better align region borders
- Revised main menu art
- Adjusted button positioning on game cards