MythForce PTR - Known Issues
November 8 2022 in MythForce , MythForce PTR
Hey Adventurers! Here’s the page for known issues in PTR. If you’d like to read up on the latest features of the PTR build, click here: https://bit.ly/mythptrupdate
(Updated - 21/12/22)
PTR-Related Issues
- This PTR build contains many unfinished, only-lightly-tested prototype features that are either partially implemented or implemented in a temporary way, and as such you should expect less polish and some potentially game-breaking bugs.
- The PTR replaces some existing mechanics or alters them, so some features may no longer function as expected or do anything at all.
- In the PTR build, performance may be significantly impacted due to unoptimized prototype features.
- Some prototype features, when encountered in multiplayer, may cause some synchronization issues in the PTR build.
- Quests no longer unlock anything. Temporarily, for the purposes of the PTR, all rewards have become unlockable via metagame currency.
- The Infusions menu will have some visual issues as an additional row has been added to accommodate weapon loadout selection.
- here are some visual inconsistencies between the visuals of the token stones for room reward selection between Host and Clients.
- It’s possible for Poison VFX to become stuck on the player’s screen if they die from a Lizardman archer Septic Shower special attack.
- If a player is dead when a perk shrine is selected by the rest of the party, they do not receive a perk choice.
- Fire traps do not apply normal damage, only damage from the ignite status DoT.
- Infusion gems appear with the wrong icon in the post-game results screen.
- If a session ends in defeat, client players do not see the gems gained during the session on the post-game results screen. Gained gems are still added to their gem totals in the metagame shop.
- Weapons can only be swapped with the mapped “Weapon Swap” key (Default Middle Mouse, D-Pad Up). The number keys will only highlight weapons on the hotbar, not swap weapons.